Episode 9: Rōnin Interview & Actual Play

ronin slightly reckless games

We sat down with Sacha Lightfoot of Slightly Reckless Games to talk all things Ronin—a brutal, beautiful RPG about masterless samurai and the weight of honor. We dig into where the game came from, what makes it sing, and why we think OSR games are SHITE (clickbait, we actually don't).

Sacha shares what’s next from SRG, and we get into how Ronin adapts and builds on Mörk Borg’s core concepts. There’s death, duty, and just enough darkness to feel real. As always, we talk theme, tone, and what we’re really chasing in an RPG.

Stick around for a preview of our Ronin Actual Play with the Late Night Marauders, and don’t miss the chance to back SRG’s upcoming expansion, Densetsu.

Also, check out Scott’s StartPlaying page for weekly Ronin sessions—featuring both original and published scenarios:
👉 https://startplaying.games/gm/myth-forged

Topics Discussed:

2:00 What are we working on

8:10 Slightly Reckless Games

17:20 Lets talk about Ronin

23:40 Death and Resurrection

32:30 Exploring OSR

40:10 Honor System

46:00 Densetsu Kickstarter on its final week https://www.kickstarter.com/projects/slightlyreckless/ronin-densetsu

53:00 Third Party Development for Ronin

58:00 Ronin Actual Play excerpt (1 hour) of module 13 Demons of Akuma Saizo by John Ossaway.

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Episode 8: Story Structure, Play Concepts, Starting with the 3-Act Model