Ep.15: Blank Page or Blueprint
Jamie and Scott dig into how we’re all wired to find creativity in different ways. This is a critical part of the process. Not only are we talking about how structure drives us all differently but communicating those expectations at the table. We circle back to some ideas we referenced early on and begin our exploration of OSR ideas and GNS.
For more on the discussion of System and Style check out James' article series, Rules in Practice and Scott’s additional thoughts on specific systems on our YouTube channel.
Topics discussed:
00:00 - Intro
03:54 - Structure vs tyranny of the blank page
05:55 - Fiction First
07:15 - the Social Contract. Matt Colville, Language Not Rules
11:15 - Game Design with Luke Crane & Thor Olavsrud
12:00 - GNS
13:45 - Save the Cat
14:40 - Structure generating creativity vs. restricting creativity
16:40 - Investment in story vs characters
17:35 - Kishōtenketsu
20:25 - Player agendas
21:20 - Verisimilitude in RPGs
25:35 - the fruitful void
25:25 - GM responsibility to contextualize
27:00 - Torchbearer
30:15 - Consequences to feed narrative
31:50 - Play by vibe
34:14 - Relationship of character to story
36:50 - What players bring to the table
42:45 - Not everybody is a creative writer
46:00 - Real life experience + playing well in a rpg
51:45 - LitRPG
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