discussing story, system, and what makes RPGs tick…

As game masters and writers, we want to expose how narratives and mechanics influence each other, shaping the outcomes of our games. Sometimes we will include one shot Actual-Plays to demonstrate different systems or methods of play, and have various guests join in the discussion.  

Ep.14: mothership
James Curcio James Curcio

Ep.14: mothership

Modern Mythology dives into the sci‑fi horror of Mothership RPG with guest Johnathan Lee. Build a (potentially) doomed crew in minutes, ride through a five‑scene crawl, then dissect how the stress‑and‑panic engine steers narrative beats. Actualplay, sharp design talk, and practical pacing insights—perfect for tabletop RPG fans, actual‑play listeners, and game designers hunting fresh sci fi and space horror tools.

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Ep.13: Echoes of the Veil, a CBR+PNK Hack
James Curcio James Curcio

Ep.13: Echoes of the Veil, a CBR+PNK Hack

This one is special to us because we bring on board Raffi, a Philadelphia local who has developed an expansion for the Forged in the Dark masterpiece of design, CBR+PNK. Not only do we pick Raffi's brain about process and system but they run their demo scenario for their expansion, Echoes of the Veil.

You can find this amazing project on Kickstarter now!

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Ep.12: Launching Our Sci-Fi Arc
James Curcio James Curcio

Ep.12: Launching Our Sci-Fi Arc

Episode 12 marks our shift into sci-fi as lifelong D&D DM Sean joins James, Scott, and Mark, widening the show’s range. After a brisk round-table on Sean’s background and each host’s approach to house-rules, we contrast favorite mechanics with the D&D baseline before launching an actual-play primer of Free League’s Coriolis, showcasing its dice pool, position-based modifiers, and tension-driven Darkness Points.

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